![]() ![]() Use either hardware renderer, get into combat, and start an attack. I have shadow hearts working at 60fps almost all the time but when there's a battle with smoke/mist in the background my fps go down to 20-40, it's not to big a problem but it is fairly annoying, any help is appreciated, my specs/settings: 8 cores 2. a lot has been changed in the project and a lot has been updated. Sometimes it'll work, sometimes it won't. I believe that in the new PCSX2 versions there is no more DirectX9 support. Description: The game looks like a blur filter was applied. Comments (0) (Image credit: MSI) If you play the best PC games or run 3D applications on your computer then you’ve. After finding out he will do something horrible. It worked correctly, loaded the state, displayed black. published 3 March 2022 Should VSync be on or off This guide will help you decide. The party finds Princess Anastasia and is temporarily in control of her, and she is also suspicious of Rasputin. Then, when you attack with a different character, sometimes it'll be black and sometimes it'll show a frozen frame from when the previous character attacked. its worth mentioning to the community as you would have to go scour the net to find fixes for every game that had issues independently. You can use a savestate, start an attack, and sometimes you'll get black, load the state, wait a different amount of time before attacking, and sometimes it'll display correctly. The point is that PCSX2 now has a new UI, and all of these graphical / performance problems are now automatically addressed right out of the box. ![]() The Nearest and Trilinear options can also be used without triggering the issue. Workaround: Go to Config > Video (GS) > Plugin Settings, and set Texture Filtering back to Bilinear (PS2). The particularly strange part is that it doesn't happen every time, sometimes it does exactly what it's supposed to do. Description: Graphical glitches appear while playing. ![]() In prior versions of PCSX2 it used to make about half the screen black, and half of it frozen, in more recent versions it makes the entire background black. - The Dark Id, on finishing his LP of Shadow Hearts: Covenant Shadow Hearts: From The New World is the fourth and final. What it's supposed to do is to freeze frame the scene (you can tell that it's basically taking a screenshot because the resolution is lower than normal with upscaling). No issues in software renderers, but in hardware renderers, the judgement ring (the timing-based input part of attacking in combat) will make the entire background turn black while it's on screen. Long input delay where pcsx2 is not responding to input right after transitions happen (battle, menus etc. I think this is fairly well-known, but I didn't see any existing issues for it. Hence the list at GameFAQs is obsolete (and not, unlike what some think, complementary).Īsterix & Obelix XXL2: Mission: Las VegumĪvatar: The Legend of Aang: Into the InfernoĪvatar: The Legend of Aang: The Burning EarthĬapcom vs.I've tried all EE/IOP and VU options, OPH Flag Hack, and all HW video hacks. My computers fan turns on to full throttle, thermal throttling disabled (CPU frequency goes up to 3.8GHz), etc. Lots of additions (and more than a couple corrections) have been made since then as a result of personal testing and SelectButton community contributions. Notably, the walking speed and animations might play at double speed, which can cause some gameplay problems like for example making a mission impossible to beat in Metal Gear Solid Peace Walker because the enemies are too fast. To make this list, the PlayStation 2 60Hz Compatibility Guide at GameFAQs was taken as a base. These are often game-specific and very prone to bugs considering many of the games weren't made with 60 FPS in mind. List of 60 Hz support in PAL PlayStation 2 games ![]() List of 60 Hz support in PAL PlayStation 2 games Back to the index. ![]()
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